ear Tibians,
welcome to the third part of our balancing project. For today's patch, we have made several changes again in order to brighten up your hunting experience:
Yalahar Cemetery Quarter
Our goal with these changes is to improve your hunting experience in all parts of the cemetery. In the northeastern part of this area, the newly added passages allow for a vertical loop through the cellars, where grim reapers are lurking in the shadows.
Yalahar Sunken Quarter
This will mainly buff Yalahar Sunken Quarter and will also affect Malada, Calassa, Frozen Trench and Vandura Quara Caves.
In this area, we have increased the experience from all monsters, including the bosses, to create a more rewarding hunt. The new passage on the deepest layer should allow you to navigate through this area more efficiently.
Medusa Tower
These changes aim to give a proper finale to your ascent of the Medusa Tower and to make it more efficient.
Okolnir
This change will mainly buff Okolnir but will also affect Chyllfroest Icefire Caves.
Bounacean Lion (Crypt Warriors)
These change will mainly buff the second underground layer of this area.
Monster Graveyard
Monster attacks that previously caused fire damage, will now cause physical or death damage instead.
This change should bring the difficulty of Monster Graveyard more in line with Crystal Enigma and Sparkling Pools.
We hope that these changes will improve your gaming experience and we look forward to your feedback.
Happy Hunting,
Shazaya and Ilyndor