Fixes and Changes
Aug 29 2023 CEST
ith today's server save, we have made the following balancing adjustments to improve the hunting dynamics in two of Gnomprona's areas:
Sparkling Pools:
- Damage spikes from monsters are now less severe.
- We have adjusted damage distribution. For example, a sabretooth no longer focuses on only attacking the most vulnerable individual, but also goes after others. The damage dealt by the chain spell of emerald tortoises no longer increases per jump.
- Monster sensitivity to earth has been increased while their sensitivity to holy, physical, and ice has been lowered a bit.
- We have slightly decreased the physical damage dealt by monsters and slightly increased their fire damage.
Monster Graveyard:
- Damage spikes from monsters are now less severe.
- We have adjusted damage distribution. For example, the damage dealt by the chain spell of stalking stalks no longer increases per jump.
- Monster sensitivity to energy and ice has been increased while their sensitivity to physical and holy has been lowered a bit.
- Undertakers now root less often.
We have also increased the XP gained from the following creatures in two hunting grounds of the "Too Hot to Handle" quest:
- Antrum of the Fallen: Raised XP of afflicted strider by 15%.
- Dwelling of the Forgotten: Raised XP of tremendous tyrant by 14% and XP of varnished diremaw by 7%.
Moreover, we have fixed a scrolling issue with containers including backpacks, inbox and Store inbox, and depot boxes.
See you in Tibia,
Your Community Managers